Changing The Educational Landscape

We’re Game Learning,

an educational video game

development company.

We firmly believe that fun and education should go hand in hand.

Matt Massman

Founder & CEO

As founder of Game Learning, educational entrepreneur Matthew B. Massman is once again at the forefront of enhancing educational opportunities for today’s students. With the launch of Game Learning, Massman is yet again filling a void left in the rapidly evolving learning landscape.

Massman’s previous successes in education includes the successful launch of Vinci Academy with Dr. Dan Yang. Vinci Academy provides an environment where Infants, toddlers, and preschool age children receive an unmatched early childhood education, based on the Vinci blended learning curriculum which brings together best practices from Montessori, Reggio, and the use of the VINCI Education tablet. This model of education has been shown to help children to test 1-2 grade-levels above their classmates when entering kindergarten. VINCI educates 50,000 children worldwide operating in China, Canada, and the United States of America.

In addition, as Principal of Mass Equity, Massman successfully brought together leading investors allowing private equity to deliver premium real estate options for charter schools. To date, Mass Equity has facilitated more than $1 Billion in the development of educational facilities. Mass Equity remains a privately held real estate development company specializing in pre-K-12 educational facilities.

Massman’s dedication to improving the educational space for students of all ages, across all demographics, continues to help shape the future of generations to come.

Nicholas Gliserman, Ph.D.

Chief Academic Officer

Dr. Nicholas Gliserman brings his expertise as a historian, geographer, digital humanist, teacher, writer, and creative thinker to build a new kind of fun learning experience.

Dr. Gliserman holds a Ph.D. in History and an M.S. in Geographic Information Science and Technology from the University of Southern California. The core of his research emerged from working in nearly twenty archives throughout America, France, and Britain. On the one hand, Dr. Gliserman has traced the changing role of maps within the political culture of colonial America. He has also employed computer-mapping software (ArcGIS) to digitally process historical maps, such as a highly detailed 1761 survey of the St. Lawrence River Valley, to assess their spatial and demographic accuracy.

Dr. Gliserman has presented his research at Cambridge University, the University of Pennsylvania, the Colonial Society of Massachusetts, the Organization of American Historians, the American Historical Association, the Bibliothèque Nationale de France. He has received fellowships and grants from the American Historical Association, the USC-Huntington Early Modern Studies Institute, the Gilder Lehrman Institute of Early American History, the Omohundro Institute of Early American History and Culture at the College of William and Mary, the McNeil Center for Early American Studies at the University of Pennsylvania, and mostly recently, the Center for Digital Research in the Humanities at the University of Nebraska-Lincoln. His work has been featured in Perspectives on History and Process: A Blog for American History.

The Team

Marketing, Branding, Design, Curriculum, Research, & Client Experience

Miranda Johnson - Research Analyst
Erik Huberman - Advisor
Jennifer Hadley- Editor
Dave Lassanske - Lead Developer Web
Todd Lucht - Web Design
Omar Field-Rahman - Art
Greg Hanna - Engineering
Spencer Gray - QA
John O'Connor - Engineer
Chris Chance - Game Design
Amber Ansdell - Art
Thom Olson - Product Director